How To Make Maya Perspecitive Normal refers to the process of resetting the perspective view in Maya 3D software to its default settings. This is useful when the perspective has been distorted or accidentally changed, making it difficult to work and navigate within the 3D environment.
Resetting the perspective ensures that the camera’s position and orientation are aligned with the world’s axes, providing a clear and undistorted view of the scene. It is essential for accurate modeling, animation, and rendering tasks, ensuring that objects and measurements are displayed correctly.